Eckerman Mill#

  • Type: Mill
  • Region: Northwest of Drakkenheim
  • Status: Safe (Amethyst Academy meeting point)

About four hours’ journey from Emberwood Village (skirting outside the city). River uses this as a discreet meeting location for academy business.

A dilapidated windmill atop a lonely hill. Its stone base is covered in moss and ivy, the rotting wooden walls riddled with holes. The blades still spin softly but the machinery is damaged beyond repair. Scattered about the mill are remnants of countless expeditions: a bonfire pit, tattered tents, abandoned bedrolls, and battered cookware.

The walls are covered in chalk graffiti — names of adventurers who ventured into the ruins, many crossed out to mark those who didn’t return. Among the messages: “The noble man in his noble home, withered old and all alone. His stare can chill you to the bone — a pale man on a pale throne.”

Log

  • Session 1
    • Mentioned by River; not yet visited
  • Session 2
    • First visited. Party explored the graffiti and found the riddle about “a pale man on a pale throne.”
    • River met the party here and tasked them with proving themselves in the city.
    • Used as a rest point between forays into Drakkenheim.